Embracing eSports Isn’t Such a Bad Idea for Casinos

Embracing eSports Isn’t Such a Bad Idea for Casinos

The IS-7 thunders over the rubble of a ruined cottage just as a T110E5 comes crashing through the trees. They simultaneously fire on the Spahpanzer Ru 251, which is rocked by explosions but manages to hang on. As the attackers reload, the Ru 251 wheels backward, searching for cover. But an SU-152 is waiting to deliver the kill shot. In a fiery blast, the Ru 251 ceases to exist.

That’s a lot of twisted metal carnage, but Angela Abshier, director of resort marketing at Downtown Grand, isn’t frantic about the destruction. She’s not even worried about turning around the Fremont Room for the wedding scheduled later that week. All of this destruction is virtual, part of a paroxysm of digital combat that will culminate in crowning a new champion of Wargaming.net League North America, or WGLNA.

Cyprus-based Wargaming offers four main games: World of Tanks, World of Warships, World of Warplanes and Master of Orion. The mayhem at Downtown Grand is confined to World of Tanks, a massive multiplayer online game that, as the name suggests, pits teams of tankers against each other. Players select which one of more than 350 historical tanks they will use, then square off. The game is free to play, but players can buy add-ons to augment their experience.

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